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Sky Raiders (1) (Five Kingdoms) - Mull, Brandon Review & Synopsis

 Synopsis

Adventure awaits in the Five Kingdoms-come and claim it in this start to a new series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.

Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.

 

After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them-and ends up in The Outskirts.

 

The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It's an in-between place. Some people are born there. Some find their way there from our world, or from other worlds.

 

And once you come to the Outskirts, it's very hard to leave.

 

With the magic of the Outskirts starting to unravel, it's up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home...before his existence is forgotten.

Review

Author One-on-One

 Brandon Mull Christopher Paolini 

#1 bestselling author of The Inheritance Cycle Christopher Paolini interviews #1 bestselling author Brandon Mull about his new series, Five Kingdoms.

 

Paolini: What inspired you to write Five Kingdoms: Sky Raiders?

 

Mull: It's hard for me to pinpoint where my stories come from. I get bored easily so I make up crazy stuff to cope with reality. Some of that stuff is useless, but some takes shape and becomes fun to revisit. I knew my sister-in-law Liz wanted a story with sky castles, so floating castles were one of the first ingredients I threw into the stew. I may not be able to detail the origin of Five Kingdoms, but I can explain what I was aiming to accomplish. 

 

With Five Kingdoms, I wanted to bring together much of what I do best as a writer into one place. I wanted to merge some of the fun I put into Candy Shop War, with the discovery and adventure from Fablehaven, with some of the big world-building like I did in Beyonders. I wanted to create a world that opened up story possibilities I haven't seen before.

 

The result is the Outskirts, where five different kingdoms are each governed by different types of magic. Some characters from our world get drawn into a fast-paced adventure that is sometimes scary and often strange but hopefully never boring. 

 

Paolini: We've spoken before about your love of doorways, portals, and other such openings that transport you to strange and different places. That idea seems especially prominent in Sky Raiders. Is it something you thought about consciously when you were writing, or did it arise naturally from your interest in the subject? 

 Mull: Since my childhood, I've loved the idea of characters being transported to another world through a wardrobe, down a rabbit hole, over the rainbow, etc. As a kid, after reading the Narnia series, I sincerely wished for something like that to happen to me. I wanted to be king of some world and kill all the monsters and ride on lions and save everybody. When that didn't pan out, I visited other worlds in my imagination instead.

 

With Five Kingdoms, I'm deliberately creating my most elaborate and varied world so far, and exploring it through the eyes of a character from our reality. Since each of the Five Kingdoms has different kinds of magic that work there, by the end of the series, readers essentially get to visit five new fantasy worlds in one.

 

 Paolini: Many of your books feature characters who are siblings-specifically brother/sister-or who feel like siblings. In this case it's Cole and Mira. Having a sister myself, I think you do a great job of portraying that sort of relationship. What is it, that you enjoy most about those kinds of characters? 

 

 Mull: I grew up as the oldest of five kids. I did and said nice, loving things to my siblings that I didn't do or say to anyone else. And I did and said mean things to my siblings that I wouldn't dare do or say to my worst enemies. And my siblings returned the favor in good and bad ways. We had each other's back and we stabbed each other in the back.

 

Brother and sister relationships are complicated and interesting. They help ground characters and bring them to life in ways that many readers can identify with. I enjoy trying to capture the blend of silly banter, heated arguments, and real love and protectiveness that I remember from my own family relationships.

 

 Paolini: It seems like you put a lot of thought into how the economy of the Five Kingdoms works. The sky raiders are scroungers, eking out a living on the edges of a very strange world. Much more interesting than just reading about kings and queens. How did you go about developing the economy and the society? 

 

Mull: Some people think of fantasy as nonsense where anything can happen, but I've never seen it that way. To me, good fantasy doesn't abandon reality. Instead, it creates a functional reality with different rules than our own. If my fantasy worlds make sense and feel authentic, the reader will have an easier time getting involved and caring about the story. 

 Part of the task involves figuring out the logistics of how the world works. Who governs it? How do they maintain control? Who supports them? Who dislikes them? Given the reality I have established, I try to think through how the fantasy/magical elements in the story would affect day-to-day life. I especially try to think how people would exploit different magical abilities or artifacts for gain. 

 

Paolini: The magic in Five Kingdoms is really cool! I'd love to know more about why you chose this particular kind of magic and what its particular advantages/disadvantages are. 

 

 Mull: Each kingdom in Five Kingdoms has a different type of magic. Those in Sambria with magical talent can reshape reality as they desire. Only the most gifted can change reality in big ways and create beings called semblances that seem alive. Powerful shapers risk losing control and either becoming trapped in a nightmare of their own making or flat out destroying themselves and everything around them.

 

 That type of magic seemed cool and dangerous, and gave an excuse for me to take readers to some very unusual settings. I had to be careful not to let the magic feel too powerful, so I made it very dangerous to tamper with living things, I made the magic work better in certain geographic locations than others, and I didn't let any practitioners be flawless experts. 

 

 Paolini: Have you plotted out the series from start to finish? If so, how much does the outline change as you write? 

 

Mull: I tend to daydream about my stories until I see them like movies in my mind. Then I convert that daydreamed adventure into written scenes. So I have a pretty firm blueprint at the start, but it evolves as I make discoveries along the way. 

 With Five Kingdoms, I know the kingdoms we'll be visiting, and the main events that will happen. Many details will be added as I go. 

 

 Paolini: Who is your favorite character and why? 

 

 Mull: So hard to pick! I like Cole because he really cares about his friends and takes responsibility for them accidentally getting taken to the Outskirts as slaves. I think he is funny and grounded and tries hard to do the right thing. 

 

Paolini: If you had to choose one magical item to use when raiding along with the sky raiders, which one would you choose? 

 

 Mull: Of the items in the book, I'd want Jace's golden rope. It was an item that he claimed when scouting out a sky castle. The rope can get longer and shorter as needed. It responds to the will of the wielder, so it can reach out and tangle an enemy, wrap around a distant object, coil and spring the wielder forward, or curl up to cushion a fall. The golden rope's extreme versatility would increase my chances of surviving a dangerous sky castle raid.

Brandon Mull is the author of the New York Times, USA TODAY, and Wall Street Journal bestselling Beyonders and Fablehaven series, as well as the bestselling Five Kingdoms, Candy Shop Wars, and Dragonwatch series. He resides in Utah, in a happy little valley near the mouth of a canyon with his wife and four children. Brandon's greatest regret is that he has but one life to give for Gondor.

Sky Raiders

Whisked through a portal to The Outskirts, an in-between world, sixth-grader Cole must rescue his friends and find his way back home--before his existence is forgotten.

Whisked through a portal to The Outskirts, an in-between world, sixth-grader Cole must rescue his friends and find his way back home--before his existence is forgotten."

Five Kingdoms Complete Collection (Boxed Set)

Adventure awaits in the Five Kingdoms—come and claim it with all five books in the “fanciful, action-packed” (Publishers Weekly, starred review) series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series. This complete collection of the bestselling Five Kingdoms series includes: Sky Raiders Rogue Knight Crystal Keepers Death Weavers Time Jumpers

This complete collection of the bestselling Five Kingdoms series includes: Sky Raiders Rogue Knight Crystal Keepers Death Weavers Time Jumpers"

Sky Raiders Free Preview Edition

In a world that lies between reality and imagination, a “fanciful, action-packed adventure” awaits (Publishers Weekly, starred review). Come and claim it in this first book of the Five Kingdoms series, from the #1 New York Times bestselling author of the Fablehaven and Beyonders series. Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level. After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts. The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds. And once you come to the Outskirts, it’s very hard to leave. With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.

Come and claim it in this first book of the Five Kingdoms series, from the #1 New York Times bestselling author of the Fablehaven and Beyonders series."

Five Kingdoms Collection Books 1-3

Adventure awaits in the Five Kingdoms—come and claim it with the first three books in the “fanciful, action-packed” (Publishers Weekly, starred review) series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series. Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level in Sky Raiders. In Rogue Night, Cole never meant to end up in The Outskirts, but when his friends were kidnapped, he had to try and save them. Now he’s trapped in a world that lies between wakefulness and dreaming. Will he find them before it’s too late? Cole ventures to a new kingdom as he continues his search for his friends—and also pursues his quest to mend what has gone awry with the magic in The Outskirts in Crystal Keepers. Can he overcome the challenges ahead, or will he be stranded forever in a world between reality and imagination?

Adventure awaits in the Five Kingdoms—come and claim it with the first three books in the “fanciful, action-packed” (Publishers Weekly, starred review) series from the #1 New York Times bestselling author of the Fablehaven and ..."

Rogue Knight

When the hunt for his lost friends leads Cole Randolph to the kingdom of Elloweer, he and new friends Mira, Twitch, and Jace team up with the resistance movement to search for Mira's sister, Honor, but enemies abound and Cole and Mira must use a new kindof magic to protect themselves.

Magic and danger abound in the second book in a series of "fanciful, action-packed adventure" ("Publishers Weekly, " starred review) from the #1 "New York Times"-bestselling author of the Fablehaven and Beyonders series."

Five Kingdoms: Sky Raiders

Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when he and his friends break into a spooky house with the scariest rep in town, it turns out to be the start of an adventure on a whole different level! As his friends are mysteriously sucked away into another realm, Cole dives in after them and finds himself in a magical place called The Outskirts. Made up of five kingdoms, The Outskirts lie between wakefulness and dreaming, reality and imagination, between life and death. It's an in-between place. And once you find your way to the Outskirts, it's very hard to leave…

 Brandon Mull . CONTENTS. C HAPTER 1 : HALLOWEEN C HAPTER 2: SPOOK ALLEY C HAPTER 3: RESCUE C HAPTER 4: BONDMARK C HAPTER 5: CARAVAN C HAPTER 6: THE BRINK C HAPTER 7:SKYPORT C HAPTER 8: SKY RAIDERS C HAPTER 9:SCOUT C HAPTER 10: STARRY ..."

The Candy Shop War

When fifth-graders Nate, Summer, Trevor, and Pigeon meet the new candy store owner Mrs. White, she gives them magical candy that endows them with super powers, but soon they find that along with these benefits are dangerous consequences.

Also by Brandon Mull : The Candy Shop War # 1 : The Candy Shop War #2: Arcade Catastrophe Five Kingdoms # 1 : Sky Raiders Beyonders # 1 : A World Without Heroes #2: Seeds of Rebellion #3: Chasing the Prophecy Fablehaven # 1 : Fablehaven #2: Rise ..."

Arcade Catastrophe

Nate and his friends think the new Arcadeland, where tickets can earn jets, tanks, subs, and race cars, is totally cool, until they learn that the arcade owner is hiding a secret.

Also by Brandon Mull : The Candy Shop War # 1 : The Candy Shop War #2: Arcade Catastrophe Five Kingdoms # 1 : Sky Raiders Beyonders # 1 : A World Without Heroes #2: Seeds of Rebellion #3: Chasing the Prophecy Fablehaven # 1 : Fablehaven #2: Rise ..."

Five Kingdoms: Rogue Knight

Cole Randolph never meant to come to The Outskirts, but when his friends were kidnapped on Halloween he had to try and save them. Now he's trapped in this in-between place desperately trying to get to his friends and find a way home. But The Outskirts is a dangerous place to be and every move is filled with danger as Cole and his new friends, Jace, Twitch and Mira must outwit the High King who will stop at nothing to regain what he has lost.

 1 . AUTOCOACH. I. ttook some time before Cole noticed that the autocoach was going faster than usual. Mira, Jace, Twitch, and Joe had fallen asleep shortly after nightfall. Despite the darkness and the rhythmic trotting ofthe huge ..."

Return of the Dragon Slayers

The epic finale of the New York Times bestselling sequel series to Fablehaven from author Brandon Mull. The magical world teeters on the brink of collapse. The Dragon King, Celebrant, has united the dragons into a vengeful army, and only a final artifact stands in the way of them unleashing their fury against humankind. With established allegiances shifting under the strain, Seth and Kendra find themselves in desperate need of new allies. Seth must face his most dangerous quest—the fulfillment of his pledge to the Singing Sisters. With only Calvin the Tiny Hero at his side, Seth needs to collect the pieces of the Ethergem, including the stones from the crowns of the Dragon King, the Giant Queen, and the Demon King. Halfway across the world, Kendra finds herself torn between her duty to Dragonwatch and her desire to rescue Bracken. Can she challenge Ronodin’s control of the fairy realm without leaving the five legendary dragon slayers to be hunted by Celebrant and his sons? Left behind at Titan Valley, Knox and Tess must survive the aftermath of the Giant Queen’s fall. Will the secret crown in Knox’s possession prove too much for him to handle?

A Fablehaven Adventure Brandon Mull . Don't miss any of these great Brandon Mull books! ... the Prophecy Five Kingdoms Series Sky Raiders Rogue Knight Crystal Keepers Death Weavers Time Jumpers Dragonwatch Series Dragonwatch Wrath of the ..."

Champion of the Titan Games

Kendra and Seth seek help from the Giant Queen as the war against dragons moves into Titan Valley, a magical realm of towering giants and enslaved dragons.

Kendra and Seth seek help from the Giant Queen as the war against dragons moves into Titan Valley, a magical realm of towering giants and enslaved dragons."

Talking Book Topics

Theater - phobic inspector Peter Diamond investigates . Some strong language . 2011 . The Tooth Tattoo : A Peter Diamond Investigation DB76807 10 hours 47 minutes by Peter Lovesey read by Barry Bernson Seven years ago , musician Mel ..."

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